![]() If you’re just getting started creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality, or computer games, then you’ve probably read a few mentions of the software already. Blender is a free, open-source 3D creation suite. ![]() Let’s take a look at what it is, what it can do, and what you need to know to get started with this popular software. There are a number of platforms you can use to get started in 3D, and one of the most popular is Blender. ![]() Content powers the electronic marketplace, which touches nearly every industry in the world. Game design, 3D printing, texturing, skinning, particle simulation, compositing-you name it. Content channels of all kinds are increasingly dependent on animation, visual effects, motion graphics, and VR. I have also updated the information to incluse a preview of the material i am experiemnting with.New to Blender? Here’s what you need to know to get started using this powerful, free 3D creation suite.ģD modeling and computer graphics are skyrocketing in use. Using Blender 3.4.1 and Blender 3.5īelow is a screen shot of my node setup after appending the node group form Blender Guru's file( link is further down below)īlender Guru's file which can be downloded from linked here below:Īm not sure if i missed as step or something need to be done to the respective mesh to get the puddles to show. ![]() Am i missing something? Any help would be appreciated!! NB. I loved the photorealistic puddles tutorial, i downloaded the re-usable node group prepared by Blender Guru and connected the approprite/respective sockets to the node group but the wetness slider dosent affect my material as on the tutorial but if i copy my mesh (plane) into the original file sent by Bledner Gruru, the surface getas affected appropriatley. ![]()
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